It was released in September 2016. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar. Cossacks II: Napoleonic Wars is the fourth computer game in the Cossacks series of real-time strategy games, released in Spring 2005. There is more than one way to buy this game. The game is a remake of Cossacks: Back to War and is set in the same historical period XVII-XVIII centuries. The game has an isometric view and is set in the 17th and 18th centuries of Europe. These are gold, wood, food, stone, iron and coal. The number of people who developed the game was increased from four in 1998 to twelve in 2000, when the project was nearing completion. Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow. 3.6. [3] The game has won two awards and was positively favoured by a majority of reviewers. Cannons are also able to fire a grape shot to eradicate a cluster of enemies at short range whereas a multi-barrelled cannon (must be researched at the academy and is not available to all nations) also functions in a similar manner but reloads quicker than the cannon. Cossacks: European Wars is a real-time strategy video game for Microsoft Windows made by the Ukrainian developer GSC Game World.It was released on 24 April 2001. Download Cossacks: Europ [3] The PC Zone review described the game's graphics as detailed and impressive, and liked the historical accuracy, smooth unit movement and 3D landscapes. Upgrades which affect weaponry and defensive stats can be researched in the barracks or the stables or the armories. [6] It sold well in Russia, where consumers purchased over 300,000 units by December 2001. This defaults to your Review Score Setting. [14], Cossacks sold above 500,000 units globally by December 2001. [7] Conversely, the developers were let down by the game's poor performance in the United States,[5] where it launched at #8 on NPD Intelect's computer game sales chart for the week of April 29, 2001. A player may also build ferry units to prepare for a naval assault over large bodies of water. Cossacks: European Wars. The resulting shrapnel and debris upon impact on the building(s) would also kill nearby enemy units as well as the player's own if in the vicinity. Download. Howitzers are the shortest ranged artillery but possess the best shot power. [10][11] The Verband der Unterhaltungssoftware Deutschland (VUD) presented the game with a "Gold" award in July 2001,[12] indicating sales of at least 100,000 units across Germany, Austria and Switzerland. Units in formations may also be issued a 'stand ground' order where they would also be granted a defensive bonus as well as a morale improvement. 3.7. It was released on 24 April 2001. Different shooters possess different ranges while shooting and mounted dragoons do more damage than the regulars. The game has an isometric view and is set in the 17th and 18th centuries of Europe.It features sixteen playable nations each with its own architectural styles, technologies and no limit on unit numbers. It contains four single-player campaigns from the original game, Cossacks: European Wars, and five from The Art of War: nine campaigns with 63 hardcore missions. Larger ships typically require gold for upkeep and its crew would mutiny against the owner if the resource has been depleted. The Art of War, released on 1 April 2002, is the first standalone expansion pack. Free. An academy or a minaret (for various scientific research) is also needed to train officers and to build formations. 3.7 on 17 votes . Entertainment and Leisure Software Publishers Association, "The Double-A Team: weird Europe and wild history in Cossacks: European Wars", "New Cossacks: European Wars Screenshots", "Focus sort ses deux premiers hits à prix choc", https://web.archive.org/web/20051020174152/http://www.afjv.com/press0501/050126_cossacks2_napoleonic_wars.htm, "Cossacks: European Wars (pc 2001):Reviews", "Cossacks: European Wars - ESCMag Review", https://en.wikipedia.org/w/index.php?title=Cossacks:_European_Wars&oldid=999726888, Articles with dead external links from September 2018, Articles with permanently dead external links, Articles with dead external links from August 2017, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles with specifically marked weasel-worded phrases from September 2013, Articles using Video game reviews template in single platform mode, Wikipedia articles needing clarification from June 2012, Articles with unsourced statements from October 2017, Creative Commons Attribution-ShareAlike License, This page was last edited on 11 January 2021, at 17:19. These campaigns are historically accurate, and often pit the player against impossible odds. [21] Another conclusion was that some of the larger scenarios can be quite daunting due to having to manage many resources and a large fighting force. [8] By May 2004, Cossacks had sold above 150,000 units in France alone. It was absent by its second week. It was also popular in Britain, reaching #1 on the sales charts and selling roughly 100,000 copies by that date, according to GSC Game World. extremely difficult to beat. There is a spin-off of Cossacks from GSC Game World using the same engine, American Conquest. This ability set it apart from other games of the time such as Age of Empires and Empire Earth. Ships are used for naval domination or for shore bombardment. [16] The franchise surpassed 2.5 million sales by early 2005. Depending on the type of unit or structure being built, the amount of resources needed to create a unit/structure would inflate quantitatively with each successive one built or trained. The game has been noted for artistic qualities and great graphics, in particular the special effects which were once described as "second to none". cossacks.de informiert die Besucher über Themen wie Cossacks Download Free, Cossacks European Wars und Cossacks. VAT included in all prices where applicable. Cossacks: Back to War comes with a mod on the CD called Mod1 or Baddog's mod, developed by Shaun Fletcher, it adds several units to various countries, new cannon types and alters some parameters such as building time, upgrade and building costs. John Bye of Eurogamer described Cossacks: European Wars as a "massive hit". All artillery units may be captured by enemy forces in the same manner as the peasant workforce. [13] By October, the game had held in Media Control's top 30 for 11 consecutive months, retaining 11th in September and 18th in October. [5] This success made it one of CDV's biggest titles at the time, alongside Sudden Strike. Cossacks: The Art Of War. barracks and stables) may only be destroyed by artillery and/or grenadier units whereas civilian buildings may be captured as per the usual means. At first, Cossacks was supposed to be about the confrontation in Ukraine and Russia and there would be four nations: Ukraine, Russia, Europe and Turkey. Depleted resources would result in an undesirable penalty for the player such as a lack of food will signify a famine for the state and the player's units will die from lack of supplies. Cossacks: European Wars is a real-time strategy video game for Microsoft Windows made by the Ukrainian developer GSC Game World. [15] Sales surpassed 650,000 units by September 2002,[7] while the overall Cossacks series topped 1 million units by the end of that year. Cossacks is a game which allows the user to gain strategy skills and learn history of that period by the inclusion of a comprehensive encyclopedia. [citation needed], John Lee reviewed the PC version of the game for Next Generation, rating it four stars out of five, and stated that "Like an old movie poster, this carnival of carnage can claim 'a cast of thousands' – as well as adjectives like 'thrilling,' 'sweeping,' and, occasionally, 'glorious. Download Cossacks: European Wars for Windows now from Softonic: 100% safe and virus free. Artillery in the game are divided into mortars, cannons, multi-barrelled cannons and howitzers and all have distinct functions which are suitable in one situation but may not be appropriate in the next. Cannons are the staple of the artillery forces in Cossacks and possess good range (which can be improved with its corresponding research) and shot power but are not particularly powerful against buildings, especially after the buildings' upgrades have been researched. Cossacks 3 is a historical real-time strategy game by GSC Game World. [3] They also thought the artificial intelligence was below par, as the variable defensive abilities of their forces resulted in significant imbalances. In Cossacks there is a multitude of playable, randomly generated maps in addition to five long campaigns which are considered[by whom?] Back to War, released on 18 October 2002, is the second expansion pack, and it can be played as a standalone. This game is devoted to the key events of the XVII–XVIII centuries. Cossacks: European Wars is a historical real-time strategy based on events of the 16th through the 18th centuries in Europe, when nations and states were created and demolished, and wars shed seas of blood. Ranged units also require a fair distance to be able to shoot at targets and will often retreat backwards to acquire the required distance. The 17th and 18th centuries were selected because the most obvious continuation of Age of Empires would be medieval Europe and Cossacks was its logical successor, not a competitor. Cossacks 3 is the latest instalment of the famous war-waging, strategy, economy and empire building game that originally dates back to 2000. Grenadier units can destroy buildings with their grenades as well as engage enemies in both melee and ranged attacks. [2] Mission scenarios range from conflicts such as Thirty Years' War to the War of the Austrian Succession, and the game is renowned for the seemingly unlimited number of units players may control. 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